JAGGER (Java Artificial General Game playER) is an AI system able to learn how to play deterministic two-player board games that implement a given Java interface. The used algorithm learns iteratively through the usage of a Monte Carlo tree search that uses the predictions of a neural network as a heuristic. Games are generated through self-play and the neural network is improved every iteration based on their outcomes. JAGGER can be used recreationally, to play games against, or to test other AIs' performance.
The CS Design Project module is one of the two final modules of the Bachelor. In the design component of this module, students show that they master the entire design trajectory, from the first informal specification of requirements by a client to the delivery and presentation of a well-documented working product. Projects are submitted by clients from either inside or outside the University. Students perform the project in groups of 3-5 students under the supervision of a teacher from the Department of Computer Science. The supervisor is also the one who assesses the process and products of the group. Project deliverables include a project proposal, a design report, a presentation and a poster.
View the full design report for this project.
JAGGER (Java Artificial General Game playER) is an AI system able to learn how to play deterministic two-player board games that implement a given Java interface. The used algorithm learns iteratively through the usage of a Monte Carlo tree search that uses the predictions of a neural network as a heuristic. Games are generated through self-play and the neural network is improved every iteration based on their outcomes. JAGGER can be used recreationally, to play games against, or to test other AIs' performance.
The CS Design Project module is one of the two final modules of the Bachelor. In the design component of this module, students show that they master the entire design trajectory, from the first informal specification of requirements by a client to the delivery and presentation of a well-documented working product. Projects are submitted by clients from either inside or outside the University. Students perform the project in groups of 3-5 students under the supervision of a teacher from the Department of Computer Science. The supervisor is also the one who assesses the process and products of the group. Project deliverables include a project proposal, a design report, a presentation and a poster.
View the full design report for this project.