Poster, Blue&GO! - Gamifying education

Blue&GO! - Gamifying education

Blue&GO! is an educational game that uses enjoyment, flexibility and convenience to optimise the learning process! Fun, interactive, animated content and gameplay with multiple game modes provide enjoyment and competition among students, increasing their attention to educational topics. It consists of portable physical buttons and uses speech to ask and answer quiz questions, making Blue&GO! applicable in many situations. Teachers can store courses consisting of student sets and can instantly start a game anytime, no need for preparation. Blue&GO! improves beyond current educational games by providing both fun gameplay for students, as well as time efficiency and ease of use for teachers!

  • CS: Design Project

    The CS Design Project module is one of the two final modules of the Bachelor. In the design component of this module, students show that they master the entire design trajectory, from the first informal specification of requirements by a client to the delivery and presentation of a well-documented working product. Projects are submitted by clients from either inside or outside the University. Students perform the project in groups of 3-5 students under the supervision of a teacher from the Department of Computer Science. The supervisor is also the one who assesses the process and products of the group. Project deliverables include a project proposal, a design report, a presentation and a poster.

  • Design Report

    View the full design report for this project.

Poster, Blue&GO! - Gamifying education

Blue&GO! - Gamifying education

Blue&GO! is an educational game that uses enjoyment, flexibility and convenience to optimise the learning process! Fun, interactive, animated content and gameplay with multiple game modes provide enjoyment and competition among students, increasing their attention to educational topics. It consists of portable physical buttons and uses speech to ask and answer quiz questions, making Blue&GO! applicable in many situations. Teachers can store courses consisting of student sets and can instantly start a game anytime, no need for preparation. Blue&GO! improves beyond current educational games by providing both fun gameplay for students, as well as time efficiency and ease of use for teachers!

Judith Bravo de Medina, Fátima González-Novo López, Bas Marcelis, Mauricio Merchán Prado and Bryan Sánchez Haro

CS: Design Project

The CS Design Project module is one of the two final modules of the Bachelor. In the design component of this module, students show that they master the entire design trajectory, from the first informal specification of requirements by a client to the delivery and presentation of a well-documented working product. Projects are submitted by clients from either inside or outside the University. Students perform the project in groups of 3-5 students under the supervision of a teacher from the Department of Computer Science. The supervisor is also the one who assesses the process and products of the group. Project deliverables include a project proposal, a design report, a presentation and a poster.

Design Report

View the full design report for this project.