Poster, Co-located Extended Reality Game and Short-Term Memory Test

Co-located Extended Reality Game and Short-Term Memory Test

The purpose of this project is to create an open-source application that allows researchers to test and see how latency affects multi-user collaboration with MR technologies. Our application consists of two parts: a short term memory experiment and the latency influenced game experiment. In the first part the user’s short term memory capabilities are measured by having to select the correct colour order for the generated objects. In the second part two users have to collaboratively work on ‘popping’ virtually generated balls while their gameplay is influenced by varying latency. The first part can be conducted on the Hololens 2, whereas the second part can be conducted on the Meta Quest Pro or 3.

  • CS: Design Project

    The CS Design Project module is one of the two final modules of the Bachelor. In the design component of this module, students show that they master the entire design trajectory, from the first informal specification of requirements by a client to the delivery and presentation of a well-documented working product. Projects are submitted by clients from either inside or outside the University. Students perform the project in groups of 3-5 students under the supervision of a teacher from the Department of Computer Science. The supervisor is also the one who assesses the process and products of the group. Project deliverables include a project proposal, a design report, a presentation and a poster.

  • Design Report

    View the full design report for this project.

Poster, Co-located Extended Reality Game and Short-Term Memory Test

Co-located Extended Reality Game and Short-Term Memory Test

The purpose of this project is to create an open-source application that allows researchers to test and see how latency affects multi-user collaboration with MR technologies. Our application consists of two parts: a short term memory experiment and the latency influenced game experiment. In the first part the user’s short term memory capabilities are measured by having to select the correct colour order for the generated objects. In the second part two users have to collaboratively work on ‘popping’ virtually generated balls while their gameplay is influenced by varying latency. The first part can be conducted on the Hololens 2, whereas the second part can be conducted on the Meta Quest Pro or 3.

Alexander Fourie, Bora Ciftci, Arda Duyum, Sophie van der Dong

CS: Design Project

The CS Design Project module is one of the two final modules of the Bachelor. In the design component of this module, students show that they master the entire design trajectory, from the first informal specification of requirements by a client to the delivery and presentation of a well-documented working product. Projects are submitted by clients from either inside or outside the University. Students perform the project in groups of 3-5 students under the supervision of a teacher from the Department of Computer Science. The supervisor is also the one who assesses the process and products of the group. Project deliverables include a project proposal, a design report, a presentation and a poster.

Design Report

View the full design report for this project.