Poster, Cubewear Interactive Game

Cubewear Interactive Game

Mindhash has 12 LED Cubes spread throughout their office building in High Tech Systems Park. These cubes have five 64 by 64 bit pixel displays. Currently, these cubes are used for navigation throughout the building where Mindhash is based.The project involves giving these cubes an addition purpose related to gamification. This project was about designing several arcade-style mini-games that can be played on these cubes and make use of its unique display layout.

  • CS: Design Project

    The CS Design Project module is one of the two final modules of the Bachelor. In the design component of this module, students show that they master the entire design trajectory, from the first informal specification of requirements by a client to the delivery and presentation of a well-documented working product. Projects are submitted by clients from either inside or outside the University. Students perform the project in groups of 3-5 students under the supervision of a teacher from the Department of Computer Science. The supervisor is also the one who assesses the process and products of the group. Project deliverables include a project proposal, a design report, a presentation and a poster.

  • Design Report

    View the full design report for this project.

Poster, Cubewear Interactive Game

Cubewear Interactive Game

Mindhash has 12 LED Cubes spread throughout their office building in High Tech Systems Park. These cubes have five 64 by 64 bit pixel displays. Currently, these cubes are used for navigation throughout the building where Mindhash is based.The project involves giving these cubes an addition purpose related to gamification. This project was about designing several arcade-style mini-games that can be played on these cubes and make use of its unique display layout.

Bram Otte, Faisal Nizamudeen, Mustafa Bilgin, Toghrul Garalov, Vladimir Halchenko

CS: Design Project

The CS Design Project module is one of the two final modules of the Bachelor. In the design component of this module, students show that they master the entire design trajectory, from the first informal specification of requirements by a client to the delivery and presentation of a well-documented working product. Projects are submitted by clients from either inside or outside the University. Students perform the project in groups of 3-5 students under the supervision of a teacher from the Department of Computer Science. The supervisor is also the one who assesses the process and products of the group. Project deliverables include a project proposal, a design report, a presentation and a poster.

Design Report

View the full design report for this project.